2/24/2023 0 Comments Adobe substance 3d painter logoLamellière would adjust the materials to match the new theme, then send them directly to Mahon, who then added them directly into Substance 3D Painter. It was a potentially massive shift for a video that was nearly complete, but thankfully, the pipeline was built for exactly this sort of change. Late in the production cycle with the video nearing completion, the team decided that the theme for the X-TAON wasn’t quite right. That need for a quick change became vital in the creation of the X-TAON video. “I need to spend my time creating, not waiting.” “I’m a one-person studio, so I can’t waste time waiting for offline renders from large render farms to finish, or even worse, wondering what my final render will look like because my viewport doesn’t match the final output,” said Mahon. Mahon then created much of the interior on his own, giving the new X-TAON a fresh look for 2022. Together the trio determined the look and textures of the car’s exterior, from the metallic sheen highlighted to the coarseness of the rubber in the tires. The exterior look of the new X-TAON was a collaborative effort between Mahon and two Adobe Substance 3D employees: Anaïs Lamellière, color material and finish designer, and Nicolas Paulhac, the head of 3D content and one of the originators of the X-TAON project. “Unreal Engine and Substance 3D are such an empowering combination, and when you throw real-time raytracing to the mix, it honestly feels like magic,” said Mahon. His “Decal Designer” is available now, and was recently tapped by Epic staff for an Unreal Marketplace Showcase. Mahon even created his own app for Unreal Engine that enables users to create decals and certain materials directly in the Unreal Editor viewport. But part of what made him ideal to help create the new look of the X-TAON was his experience with Unreal Engine-including years spent working with a modified version of Unreal Engine 3 on the iconic Batman: Arkham series, and more recently with Unreal Engine 4 on upcoming AAA blockbusters like Suicide Squad: Kill the Justice League. Substance did, after all, begin as a game dev tool before expanding into countless industries. And he brought Unreal Engine with him.ĭuring his time at game studios like Free Radical Design, Rebellion Developments, and Rocksteady Studios, Mahon was no stranger to Substance 3D tools for texturing. One of the winners, environmental artist Ronan Mahon, impressed the judges so much that when it came time to re-introduce the X-TAON, the team at Substance 3D brought him onboard. Professionals and amateurs alike entered their original designs of the X-TAON, with results ranging from the bizarre to the next hot aftermarket look. As part of its initial launch of the X-TAON and Substance 3D’s automotive collection, a contest was held.
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